
Games · Experimental
Grey Night
Case study
- Project type
- Interactive drama · Writing · Narrative design
- Length
- About 7 minutes
- Platform
- Browser · best with sound
- Status
- Playable prototype
Playable demo
Case study
01
The premise
The power is failing. Everyone needs something from you. You have until dawn.
02
The exercise
Grey Night is a crisis exercise in one winter night: a short, playable interactive drama about holding your nerve while the lights go out and the whole city is waiting on you. One sitting to play, and a lot longer to shake off.
A fictional scenario. No real state, party or person.
03
See it played
The prototype runs in the browser in about seven minutes, best with sound. It is shared privately: request a demo and I will send you a link, or walk you through it live.

In development · Playable prototype
Grey Night is on my bench right now.
A crisis exercise in one winter night.